
Hazard
Dive Bomb
Play on a driver. Take 2 hubcaps from them unless they block it with a From Above Save or Aftermarket.
“They were aiming.”
- Kind
- Hazard
- Colour
- From Above · cyan
- Hit
- takes 2 hubcaps
- In the deck
- 3 cards
How it plays
Dive Bomb is an attack. You play it on your Drive, aimed at one other driver, and it takes two hubcaps unless that driver stops it. It is a From Above card, so only a From Above Save — or a From Above Aftermarket already parked in front of them — turns it away.
When to use it
No more than two cards may be aimed at the same driver in one Drive, so Dive Bomb is worth spending on a driver who has already burned their From Above defense, or one sitting on an empty hand after a long Drive. A face-down Trap on the field makes it stronger still: if they reach for a Save, someone can wreck it.