
Moving Violation
Impound
Play on your Drive. Discard a driver's Aftermarket card. Any Save stops it. One Violation per Drive.
“Papers, please.”
- Kind
- Moving Violation
- Colour
- None — nothing stops it
- In the deck
- 2 cards
How it plays
Impound is a Moving Violation. You play it on your Drive, and unlike a Hazard it is not fussy about colour: any Save in the target's hand stops it. You may play only one Violation per Drive.
When to use it
Because any Save refuses it, Impound is at its best against a driver who has just spent their hand defending, or one you have watched empty out. Against a full hand it is usually a wasted card.