
Road Condition
Speed Trap
Play on your Drive. Put it in the middle. While it's out, every Hazard that lands takes 1 hubcap, whatever its badge says. Replaced by the next Road Condition.
“Everybody's doing thirty-five.”
- Kind
- Road Condition
- Colour
- The road
- In the deck
- 2 cards
How it plays
Speed Trap is a Road Condition. It is nobody's attack and nobody's defense: you play it to the middle and it changes the road for every driver, you included, until another Road Condition replaces it.
When to use it
Road Conditions are worth playing when the rule they impose hurts the table more than it hurts you — a short hand limit when you are already short, say. They are also the quiet way to clear a condition someone else is profiting from, since the new one replaces the old.